#include <list>
#include <string>
#include <cstdlib>
using namespace std;
#include "game.h"
#ifdef WINDOW_MODE
#include "window.h"
#else
#include "console.h"
#endif
#include "out.h"
#include "in.h"
#include "net.h"

TView* view;
int update() {
 return 0;
}

int play() {
 view->blit();
 return 0;
}

int main(int argc, char ** argv) {
 view= new TView();
 for (int i=0; i<10000; i++) {
  play();
 }
 return 0;
}
